The AppJamming II course aims to empower students to solve real world problems using technology. Through programming functional apps and mobile games, students review the fundamental computer science concepts and delve deeper into more advanced concepts: lists, loops and object-oriented programming. Throughout the course, students learn to decompose problems, research independently as well as plan out and manage their projects. At the end of the course, students will be encouraged and supported to design and program an app that solves a real world problem with the Design Thinking mindset.
P.S. Students in this course develop apps that are compatible with Android system, not iOS system.
Student must have taken AppJamming - Make Your Own App prior to enrolling into this course.
We believe in developing a personal relationship with the student. Our instructors are as much teachers as we are facilitators, and coach for our students' learning. By ensuring a small class, each student benefits from maximum attention from instructor and teaching assistant, and at the same time, learns from peers.
Our courses are designed for students to run at their own pace. Our curriculum is level-based for each module, meaning that each student can learn at their own appropriate, customized pace.
First Code classrooms are messy, chaotic and we love it! We believe in hands-on creation, experimental learning and lots of discussion.
What happens after this holiday? Like learning any other language, learning to code is best done through an immersive, continual commitment. We offer a multi-year curriculum that allows students to deepen and broaden their interests in computer science and software development.