Learn Beyond the Screen: Osmo & Block-Based Coding

Course Description

The objective of this course is to introduce coding fundamentals and concepts to young imaginative minds. Students will use Osmo, an interactive and highly-visible iPad application that develops logical thinking and problem solving skill. Osmo is created by a team at Northwestern University and the interactive game makes the app one of the easiest way for students to learn block-based programming. It prepares students to become innovative creators in the future.

Students will guide characters to solve puzzles using simple coding concepts such as: sequences, loops and functions. Coding with physical blocks enables students to easily plan and visualize their projects. In addition to Osmo, students will also learn coding with an iPad based app called Daisy the Dinosaur, through which they will intuitively grasp the basics of objects, sequencing, loops and events by solving this app’s challenge.